I started using the program Autodesk Maya this week and the interesting thing that the UI of Maya seems familiar even though I have not used any other modeling program however I have played indie games that use similar interface, thoughts are that it’s hard to make anything new and the developers most of used a familiar UI that they most of used at least something similar to Maya.

This familiarity ends at being comfortable use the UI and doesn’t extend to what any of the tools do, so it’s more of a small turn of fortune that’s interesting than anything to write home about.

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